Problem this feature should fix
Scripts are separated into their own Scripts folder. However, since scripts are technically assets too, they should also be in the Assets/ folder.
Expected solution
The hierarchy should support script-related operations (create, rename, delete...) directly in the Assets/ folder, and behaviours should be able to work with scripts located anywhere in the project (currently, scripts in the Scripts/ folder have no hierarchy).
Problem this feature should fix
Scripts are separated into their own
Scriptsfolder. However, since scripts are technically assets too, they should also be in theAssets/folder.Expected solution
The hierarchy should support script-related operations (create, rename, delete...) directly in the
Assets/folder, and behaviours should be able to work with scripts located anywhere in the project (currently, scripts in theScripts/folder have no hierarchy).