Skip to content

reduce paramters of texElementImage2D #68

@cabanier

Description

@cabanier

The API is currently defined as:

undefined texElementImage2D(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type,
                              Element element);

Is level necessary?
Will there be support for rendering to other spaces than 8 bit RGBA? (RGB/RGB16F/RGBA16F/RGB32F/RGBA32F) Maybe we need to simplify it and only support RGBA for now and add support for other spaces later.

@kenrussell, do you think this repo is a good place to discuss this, or should it be in the WebGL one?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions