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GlobalEffects.cpp
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266 lines (227 loc) · 8.41 KB
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/*
* Copyright 2022 WebAssembly Community Group participants
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Handle the computation of global effects. The effects are stored on the
// PassOptions structure; see more details there.
//
#include "ir/effects.h"
#include "ir/module-utils.h"
#include "pass.h"
#include "support/strongly_connected_components.h"
#include "wasm.h"
namespace wasm {
namespace {
struct FuncInfo {
// Directly-called functions from this function.
std::unordered_set<Name> calledFunctions;
};
std::map<Function*, FuncInfo> analyzeFuncs(Module& module,
const PassOptions& passOptions) {
ModuleUtils::ParallelFunctionAnalysis<FuncInfo> analysis(
module, [&](Function* func, FuncInfo& funcInfo) {
if (func->imported()) {
// Imports can do anything, so we need to assume the worst anyhow.
func->effects = nullptr;
return;
}
// Gather the effects.
func->effects =
std::make_shared<EffectAnalyzer>(passOptions, module, func);
if (func->effects->calls) {
// There are calls in this function, which we will analyze in detail.
// Clear the |calls| field first, and we'll handle calls of all sorts
// below.
func->effects->calls = false;
// Clear throws as well, as we are "forgetting" calls right now, and
// want to forget their throwing effect as well. If we see something
// else that throws, below, then we'll note that there.
func->effects->throws_ = false;
struct CallScanner
: public PostWalker<CallScanner,
UnifiedExpressionVisitor<CallScanner>> {
Module& wasm;
const PassOptions& options;
FuncInfo& funcInfo;
Function* func;
CallScanner(Module& wasm,
const PassOptions& options,
FuncInfo& funcInfo,
Function* func)
: wasm(wasm), options(options), funcInfo(funcInfo), func(func) {}
void visitExpression(Expression* curr) {
ShallowEffectAnalyzer effects(options, wasm, curr);
if (auto* call = curr->dynCast<Call>()) {
// Note the direct call.
funcInfo.calledFunctions.insert(call->target);
} else if (effects.calls) {
// This is an indirect call of some sort, so we must assume the
// worst. To do so, clear the effects, which indicates nothing
// is known (so anything is possible).
// TODO: We could group effects by function type etc.
func->effects = nullptr;
} else {
// No call here, but update throwing if we see it. (Only do so,
// however, if we have effects; if we cleared it - see before -
// then we assume the worst anyhow, and have nothing to update.)
if (effects.throws_ && func->effects) {
func->effects->throws_ = true;
}
}
}
};
CallScanner scanner(module, passOptions, funcInfo, func);
scanner.walkFunction(func);
}
});
return std::move(analysis.map);
}
std::unordered_map<Function*, std::unordered_set<Function*>>
buildCallGraph(const Module& module,
const std::map<Function*, FuncInfo>& funcInfos) {
std::unordered_map<Function*, std::unordered_set<Function*>> callGraph;
for (const auto& [func, info] : funcInfos) {
for (Name callee : info.calledFunctions) {
callGraph[func].insert(module.getFunction(callee));
}
}
return callGraph;
}
// Propagate effects from callees to callers transitively
// e.g. if A -> B -> C (A calls B which calls C)
// Then B inherits effects from C and A inherits effects from both B and C.
//
// Generate SCC for the call graph, then traverse it in reverse topological
// order processing each callee before its callers. When traversing:
// - Merge all of the effects of functions within the CC
// - Also merge the (already computed) effects of each callee CC
// - Add trap effects for potentially recursive call chains
void propagateEffects(
const Module& module,
const PassOptions& passOptions,
std::map<Function*, FuncInfo>& funcInfos,
const std::unordered_map<Function*, std::unordered_set<Function*>>
callGraph) {
struct CallGraphSCCs
: SCCs<std::vector<Function*>::const_iterator, CallGraphSCCs> {
const std::map<Function*, FuncInfo>& funcInfos;
const std::unordered_map<Function*, std::unordered_set<Function*>>&
callGraph;
const Module& module;
CallGraphSCCs(
const std::vector<Function*>& funcs,
const std::map<Function*, FuncInfo>& funcInfos,
const std::unordered_map<Function*, std::unordered_set<Function*>>&
callGraph,
const Module& module)
: SCCs<std::vector<Function*>::const_iterator, CallGraphSCCs>(
funcs.begin(), funcs.end()),
funcInfos(funcInfos), callGraph(callGraph), module(module) {}
void pushChildren(Function* f) {
auto callees = callGraph.find(f);
if (callees == callGraph.end()) {
return;
}
for (auto* callee : callees->second) {
push(callee);
}
}
};
std::vector<Function*> allFuncs;
for (auto& [func, info] : funcInfos) {
allFuncs.push_back(func);
}
CallGraphSCCs sccs(allFuncs, funcInfos, callGraph, module);
std::unordered_map<Function*, int> sccMembers;
std::unordered_map<int, std::shared_ptr<EffectAnalyzer>> componentEffects;
int ccIndex = 0;
for (auto ccIterator : sccs) {
ccIndex++;
std::shared_ptr<EffectAnalyzer>& ccEffects = componentEffects[ccIndex];
std::vector<Function*> ccFuncs(ccIterator.begin(), ccIterator.end());
ccEffects = std::make_shared<EffectAnalyzer>(passOptions, module);
for (Function* f : ccFuncs) {
sccMembers.emplace(f, ccIndex);
}
std::unordered_set<int> calleeSccs;
for (Function* caller : ccFuncs) {
auto callees = callGraph.find(caller);
if (callees == callGraph.end()) {
continue;
}
for (auto* callee : callees->second) {
calleeSccs.insert(sccMembers.at(callee));
}
}
// Merge in effects from callees
for (int calleeScc : calleeSccs) {
const auto& calleeComponentEffects = componentEffects.at(calleeScc);
if (calleeComponentEffects == nullptr) {
ccEffects.reset();
break;
}
else if (ccEffects != nullptr) {
ccEffects->mergeIn(*calleeComponentEffects);
}
}
// Add trap effects for potential cycles.
if (ccFuncs.size() > 1) {
if (ccEffects != nullptr) {
ccEffects->trap = true;
}
} else {
auto* func = ccFuncs[0];
if (funcInfos.at(func).calledFunctions.contains(func->name)) {
if (ccEffects != nullptr) {
ccEffects->trap = true;
}
}
}
// Aggregate effects within this CC
if (ccEffects) {
for (Function* f : ccFuncs) {
const auto& effects = f->effects;
if (effects == nullptr) {
ccEffects.reset();
break;
}
ccEffects->mergeIn(*effects);
}
}
// Assign each function's effects to its CC effects.
for (Function* f : ccFuncs) {
f->effects = ccEffects;
}
}
}
struct GenerateGlobalEffects : public Pass {
void run(Module* module) override {
std::map<Function*, FuncInfo> funcInfos =
analyzeFuncs(*module, getPassOptions());
auto callGraph = buildCallGraph(*module, funcInfos);
propagateEffects(*module, getPassOptions(), funcInfos, callGraph);
}
};
struct DiscardGlobalEffects : public Pass {
void run(Module* module) override {
for (auto& func : module->functions) {
func->effects.reset();
}
}
};
} // namespace
Pass* createGenerateGlobalEffectsPass() { return new GenerateGlobalEffects(); }
Pass* createDiscardGlobalEffectsPass() { return new DiscardGlobalEffects(); }
} // namespace wasm