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MTAISBOSS/README.md

Mohammad Taher Ahmadi

Game Engine Developer โ€ข Graphics Programming โ€ข Embedded Systems



๐Ÿš€ About Me

I am a software developer with over 10 years of experience focused on game engine architecture, graphics programming, and embedded systems.

My work ranges from lowโ€‘level rendering pipelines and ECS architectures to robotics and hardware systems, with a strong interest in performanceโ€‘critical software and realโ€‘time systems.


๐Ÿ›  Tech Stack

๐Ÿง  Game Engine & Graphics



๐ŸŽฎ Game Development



๐Ÿ”Œ Embedded Systems


๐ŸŒ Web Development


โš™๏ธ Tools


๐Ÿ“ˆ GitHub Statistics


๐Ÿ† Featured Projects

๐Ÿง  Game Engine & Rendering Projects


๐Ÿค– Embedded Systems Projects


๐ŸŒ Web Projects


โš”๏ธ CodeWars


๐ŸŒ Connect With Me


๐Ÿ’ฌ Random Dev Quote

Pinned Loading

  1. ray-tracing ray-tracing Public

    Building a simple ray tracing project

    C++

  2. EnigmaGameEngine/Enigma2DGameEngine EnigmaGameEngine/Enigma2DGameEngine Public

    Creating a simple 2D Physics engine using C#

    C#

  3. GameFramework GameFramework Public

    A Python game frame work for creating games, probably for raspberry pi pico, who knows?

    Python

  4. Simple-3D-Renderer Simple-3D-Renderer Public

    Created this 3d renderer using python with pygame library

    Python

  5. Game_Server Game_Server Public

    Created a game backend template

    Python

  6. Pepsi-Man Pepsi-Man Public

    C#