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Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19.2k 4.4k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 12.8k 2.6k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8.1k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 739

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.2k

Repositories

Showing 10 of 794 repositories
  • uGUI Public

    Source code for the Unity UI system.

    Unity-Technologies/uGUI’s past year of commit activity
    C# 1,499 317 12 3 Updated Mar 14, 2026
  • immersive-commerce-walmart-relay Public

    Walmart Immersive Commerce Authentication Relay Service reference implementation for AccountLinking&Checkout

    Unity-Technologies/immersive-commerce-walmart-relay’s past year of commit activity
    C# 4 0 0 1 Updated Mar 14, 2026
  • opentelemetry-collector-contrib Public Forked from open-telemetry/opentelemetry-collector-contrib

    Contrib repository for the OpenTelemetry Collector

    Unity-Technologies/opentelemetry-collector-contrib’s past year of commit activity
    Go 4 Apache-2.0 3,442 0 3,737 Updated Mar 13, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
    C# 2,297 460 58 22 Updated Mar 13, 2026
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 744 139 1 0 Updated Mar 13, 2026
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 8,063 1,713 62 4 Updated Mar 13, 2026
  • runtime Public Forked from dotnet/runtime

    .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

    Unity-Technologies/runtime’s past year of commit activity
    C# 51 MIT 5,633 2 0 Updated Mar 14, 2026
  • Unity-Technologies/com.unity.probuilder’s past year of commit activity
    C# 378 88 0 8 Updated Mar 14, 2026
  • mono Public Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    Unity-Technologies/mono’s past year of commit activity
    C# 1,294 3,937 0 33 Updated Mar 13, 2026
  • com.unity.mobile.notifications Public

    Mobile Notifications Package

    Unity-Technologies/com.unity.mobile.notifications’s past year of commit activity
    C# 141 43 2 4 Updated Mar 13, 2026