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Packages/com.unity.inputsystem/Tests/TestFixture/InputTestFixture.cs
@@ -844,8 +844,8 @@ public void Trigger(InputAction action)
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/// <summary>
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/// Utility function for manually scheduling an InputFocusEvent.
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/// This is useful for testing how the system reacts to focus changes.
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- /// <param name = "focus">The focus state to be scheduled.</param>
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/// </summary>
+ /// <param name="focus">The focus state to be scheduled.</param>
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public unsafe void ScheduleFocusEvent(bool focus)
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{
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#if UNITY_INPUTSYSTEM_SUPPORTS_FOCUS_EVENTS
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