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Whats changed or improved in this fork
- Added sticky area mode which makes the scan anchored instead of re-centering when you move
- Added ESP Y limit
- Added HackList count
- Added Buried chest highlighting including a filter to only find buried chests
- Added filters for chests and barrels to not highlight them if near spawners, trial chambers and villages (Excluding double chests and shulkers)
- Added opacity settings
- Added anti-ESP detection
- Option to suppress single chests in favor of double
- Optional alert for shulkerboxes in chat
- Added render limit which helps reduce update overhead by throttling DB refresh and how it selects and updates targets.
- Prioritises rendering by closest to user
Highlights dropped, equipped, and framed items with powerful filters and customization.
- Base highlighting: all dropped items with configurable base color.
- Special filters: List, Item ID, or Query (multi-term keywords).
- Special colors & styles: fixed or rainbow, outline-only, lines-only-for-special.
- Equipped specials: highlight items held or worn by players/mobs (not yourself).
- Item frames: highlight frames if the contained item matches special criteria.
- Keyword matching: supports base ID, translation key, and display name (works with renamed/NBT/plugin-modified items).
- Multi-term queries: comma-separated (e.g.,
head, axe). - Rendering: boxes with fill + outline; tracers use special color (or base color).
- Robust parsing: lists accept unknown entries as keywords (safe parsing via
Identifier.tryParse). - Ignore list: using keywords or specific item names you can exclude items from being highlighted entirely.
- Entity ignore: Can ignore other players, armor stands etc
- Detects XP Orbs and allows for different coloring or disabling entirely.
Examples:
- Highlight skulls → Item ID:
minecraft:player_head, special color: magenta, outline-only ON. - Highlight talismans (non-standard item) → Query:
talisman, special color: rainbow, highlight frames ON, lines-only-for-special ON.
- Able to specifically enter and save keywords into the list (Great for custom items on modded servers).
- Able to clear the entire list with a single button
- Can now multi-select items by holding CTRL or SHIFT
- Deleting entries does not push you to the top of the list anymore
- Added Favorites category, middle click a hack for it to be added to Favorites. Middle click when within Favorites to remove it.
- Accidentally typing in ClickGUI just continues what you typed in the Navigator.
- Hacklist has font scaler, transparency, X & Y position adjustments, adjustable shadow box.
- Hacklist has the ability to highlight entries pursuant to the selected ESP color.
- Hacklist has the ability show the count of detected ESP items/blocks/entities (BedESP, SignESP, WorkstationESP, RedstoneESP, ChestESP, MobsearchESP, MobESP, ItemESP). They're toggled in each hack.
- UI now has more color options which are also applied to the Navigator UI
- New Isolate Windows toggle which allows the active window (or sub category/setting) to not display any other windows behind it
- Hacks can now support multiple pop up windows, or sub pop up windows. In Navigator these pop ups are drop downs instead.
- Right-click Area setting resets it to default.
- Can now scroll all drop down/pop ups with your mouse.
- Pinned windows/settings now capture mouse input when a container screen is open, meaning you can now adjust settings without opening the ClickGUI.
- Remembers scroll positions in categories
- Keyword queries supported; falls back to picker when empty.
- List mode with visual item list.
- Multi-term queries: comma-separated (e.g.,
ore, ancient). - Rendering: Boxes, Lines, or Both. Tracers cancel view-bobbing.
- Fixed/rainbow line colors.
- New minimum search to 100 results.
- Replaced full-sort approach to bounded max-heap (PriorityQueue) that keeps the closest N matches. This avoids sorting entire result and keeps search as fast as X-Ray.
- Safer rescans and better crash handling.
- Improved search speed.
- Added highlight corners (lines) and fill settings (Same as X-Ray).
- Added anti-ESP detection.
- Prevent zero-alpha and treat near-opaque as opaque to prevent Sodium translucent BSP crashes
- Added ESP (Highlight Corners and or Fill Blocks)
- Uses cached positions for speed
- Optional transparency slider for ESP
- Multi-term queries: comma-separated (e.g.,
diamond, ancient). - Opacity, block type changes and 'only show exposed' apply live without toggling.
- New minimum search to 100 blocks.

- Added toggle for unique colors for each player (shared with Breadcrumbs)
- Added box fill with transparency slider
- Added static color option
- Added rainbow color option
- Added much thicker tracer lines (max 10px)
- Added glow outlines as an option
- Added Line of Sight Detection (LOS)
- When you're spotted ESP and tracer will turn a bold red regardless of distance or color settings
- Adjustable FOV and range
- Improved coloring for default distance based rendering, close (red) to far (green) (when all above off)
- Able to ignore NPCs
- Enter/Leave area notification option in chat with name, co-ordinates and block distance
- Enter sound notifications with multiple different selectable note block sounds with optional cooldown
- Customise the enter sound with any minecraft sound by entering its name and selecting custom in the dropdown
- Can now select the mob and the desired weapon/tool to use against them and it will quickly auto-switch when detected
- Limited to three different mobs for now to prevent clutter
- Auto toggle AutoTool option (If it wasn't on already, it will be enabled when using Nuker then turned off with Nuker)
- Now supports a skip blocks covered by suspicious dust flag which stops breaking any columns that contain suspicious sand or gravel.
- Toggle 'Steal/Store Same' to move items that match the same ones in the players inventory or chest. Bind-able to a key.
- Added 'Auto' button which can enable and disable Auto stealing on the fly.
- Added 'Dump' button which throws everything out of the container.
- Buttons (Auto, Steal, Store, Dump) are toggled within the hack's settings and persist even if AutoSteal is disabled.
- Added Item List and 'List Only' toggle to only auto steal items on the list.
- ESP Y range adjustability
- Live updates for selected blocks, meaning you can adjust them on the fly without resetting the hack
- Added tracer option
- Added sticky area mode which makes the scan anchored instead of re-centering when you move
- Updated natural blocks list to latest versions (including trial chambers)
- Added HackList count
- Added rainbow/fixed color options for boxes/lines.
- Added octahedron shapes.
- Added glow outlines as an option and set it as the new default.
- Added box color fill option.
- Added Shulker projectile ESP
- Added Wither projectile ESP
- Single centered line for Nether Portals, End Portal Frames, and active End Portals.
- Radius changes reset scan instantly.
- Optional sound or chat alerts when portal is found.
- Adjustable tracer line thickness.
- Added "Don't Get Caught" toggle: Immediately rushes you to the floor (stops at water and simply turns off flight if above lava) when another player is in your range.
- Able to ignore friends.
- Added enable NoFall when flight is enabled toggle.
- Added flight speed and velocity (blocks per second) to the hacklist
- Optionally tie horizontal and vertical speeds together
- Adjustable step for both speeds
- Prevent dropping when holding SHIFT whilst in inventory
- Prevent being slowed down by vines (Even if NoSlowDown is turned off)
- Extended up to 65×65 chunks for all chunk-based features.
- ItemESP, MobESP, MobSearch, Search, ChestESP, BedESP, SignESP, PortalESP, RedstoneESP and WorkstationESP now have an adjustable Y limit (default 62 which is approximately sea level)
- There is a global toggle and setting that can apply to all, or the user can set toggle and set them individually in the hack's settings (
.aboveground on/off,.aboveground toggle,.aboveground y #) - also accessible via 'GlobalToggle' setting in the Other category within the ClickUI. - This will help prevent you from detecting inaccessible mobs/items and help you focus on scanning the surface of the world (if that's your goal)
- Added to chunk-based ESPs (Search, Portal ESP, BedESP, SignESP, WorkstationESP, RedstoneESP, ChestESP).
- Keeps results anchored as you move instead of re-centering as you move. Default OFF.
- Greatly helps with FPS when using things like Search or X-Ray and moving quickly
- Global toggle accessible via 'GlobalToggle' setting in the Other category within the ClickUI.
- Submenu of TooManyHax in the ClickUI/Navigator shows a list of toggleable hacks instead of needing to manually enter the name of each one via cmd.
- Hacks disabled by TooManyHax will be removed from the ClickUI to declutter
- It now saves your current enabled hacks and allows you to restore them via ClickUI/Navigator or keybind.
- Ignores shulker boxes
- Can now discover enchantments provided by data packs.
- Able to search for enchantments by keywords.
- Reasons for failure indicated in chat.
- Will auto-break lecturn if they refuse the job.
- Added no slowdown for lava
- Added no slowdown for water
- Added a toggle to allow swimming
- Added no slowdown for vines (cannot climb)
- Added no slowdown for sculk vines on the floor
- Added customisable glow ESP for invisible entities
- Can input sign text directly into ClickUI/Nagivator
- Can now save and manage a list of presets
- Added sign aura which supports HandNoClip and chat logging
- Added lock-on targetting
- Added right-click lock-on targetting with added vertical matching when in flight
- Optional auto-attack in the same method as MultiAura
- Optional range override
- Allowed new maximum 128 block range
- Now optionally uses the same hearts as the new MobHealth hack
- Displays a red X on the crosshair when block placement or interaction is blocked while the hack is enabled.
- The red X can also indicate blocks that can be interacted with when On-Target Mode is enabled; in this mode, HandNoClip remains disabled until you are within range of a valid block.
- Toggle to enable villager intraction through blocks
- Can now clear the entire keybinds instead of just resetting.
- Fixed bug where typing your new key bind resulted in adding that character to the command input
- Can now multi-select and delete alt accounts
- Moved to multiplayer screen
- Can now accept alternative login methods
- Updated import and export to suit new method
- Added random button to randomly choose an account and attempt to join it, won't stop until it finds a valid one.
- Optionally tie horizontal and vertical speeds together
- Adjustable step for both speeds
- Option to allow older Wurst method of FreeCam which allowed interaction with the world
- Air-start position support and continued air place for gaps in build
- Template preview shows a ghost of the template which locks in position when freecam is activated
- Placement validation, blocks are only considered done when the world has a non-replaceable block in that position
- Stuck handling, if the strict build order fails it temporarily relaxes the order so it can resume easier
- CTRL (Sprint) bypass, by holding it you can add your own blocks at any time, before during or after the build
- Adjustable confirmation ticks
- Shows block count on crosshair
- Prevents interaction with chests etc
- Added 4 tunable settings (max speed, ground accel, air accel, sideways damping) instead of hardcoded values.
- Switched from multiplying existing velocity + mini-hop (*1.8 and +0.1y) to a target-velocity approach based on player input + yaw.
- Added sideways inertia control (projects current velocity into forward/side components and damps the sideways part) to stop the “ice” feel when turning.
- Replaced the fixed aging NoCheat+ clamp with a configurable speed cap applied after steering/accel.
- Made acceleration context-aware (separate ground vs air acceleration) instead of only boosting when grounded.
- Added toggle for auto sprint.
- Added auto normalise mode: If anything in game effects your speed, you will return back to vanilla speeds automatically. Overrides speed settings.
- Added safety/compat guards: null player check, skip while flying, and skip in water/lava.
- Speed is showin blocks per second (like Flight) in the HackList.
- Now has a height slider which goes from 1.7 to 50, the default being 22.23
- In testing this made the Mace go from ~148 damage to ~295
- Can be used to reduce damage to be less suspicious or bypass anti-cheats
- Adjustable conditions added
- Added lava walking
- When running
.setslidercommands you can now exceed the limit of sliders in all hacks. - Should only be used experimentally, will likely break the game or cause rubberbanding in a lot of hacks.
- May not be compatible with all hacks as some have their own internal limiting logic.
- Enable or disable this in the GlobalToggle.
- Added to home screen and put in the old spot of Alt Manager
- Added reload settings button so you can modify the settings.json manually
- Added open Wurst folder
- When connecting to a server you can optionally show the connection log on the joining screen
- Optional; toggle via NoChatReports or Wurst Options.
- Defaults to off
- Removed from UI and Options.
- Replaced Taco icon with dancing Neco-Arc.
- Fixed crashes on empty/zero-size shapes.
- Search tracers now use block centers as fallback.
- SignESP skips zero-size entries safely.
- ChunkSearcher now snapshots each chunk's block-state palettes on the client thread and lets the async scan read from that immutable copy, preventing the off-thread palette races that causes rare crashes.
- Fixed rare empty outline shape crash (safe bounding box for empty shapes fix)
- Fixed crash between two separate threads touching sentTimes which resulted in null
- Detect shader usage (Iris/OptiFine) safely at runtime and keep a cached toggle state.
- Automatically switch sensitive hacks to “shader-safe mode” when shaders are active.
- Avoid render-thread crashes by snapshotting collections, disabling parallel streams, and avoiding unsafe joins.
- Apply safe-mode behavior dynamically when shaders are toggled on/off.
- Notify users once per toggle/enable so they know performance/behavior is adjusted.
- Currently only in these higher risk hacks: Search, CaveFinder, PlayerESP and Excavator as well as in BlockVertexCompiler.
- Improved chunk-scan responsiveness across Search, X-ray and other ESP hacks while moving quickly.
- Added Chunk Scan Mode to GlobalToggle which allows for incremental updates rather than full.
- Added search thread priority slider for tuning background scan speed vs CPU usage.
- Optimized Search when using corners only ESP to avoid unnecessary heavy mesh work making detection faster.
- Reduced lag spikes on large scans by using cheaper nearest-result selection paths.
- Added global ESP limiter in GlobalToggle which takes over the shared ESP render and mesh paths
- Extends update/selection work in ESP hacks not just pure rendering
- Capped selection is based on nearest-first
-
Added a global ESP pipeline toggle in GlobalToggle:
-
LEGACY: keeps the original per-hack ESP rendering path.
-
SHADER_OUTLINE: redirects supported RenderUtils ESP draws into a centralized global collector/renderer for batched rendering.
- Why use SHADER_OUTLINE:
- Scales better when many ESP hacks are active (reduces per-hack draw overhead).
- Produces more consistent ESP rendering across hacks.
- Makes global ESP improvements easier (one pipeline to optimize/extend).
- Keeps hack compatibility without rewriting each ESP hack manually.
- Why use SHADER_OUTLINE:
- Applies to all hacks
- Sticky area overrides
- Y limit overrides
- Search thread priority
- .setslider limit override
- Chunk scan mode
- Global ESP render mode and limiter
- Tracer disabler and whitelist
- Compatible with keybinds
-
.search <query>-> query mode + set query + enable -
.search off/.search on -
.mobsearch <query>-> query mode + set query + enable -
.mobsearch off/.mobsearch on -
.xray <query>-> query mode + set query + enable -
.xray off/.xray on - Existing
.xray add/remove/list/resetstill works
Parent: Wurst Client v7.53.1 (MC26.1.2) - Modified by CevAPI
Children: ChestESP | ItemESP (Expanded) | List UI (Search, MobSearch, ItemESP, Xray etc) Improvements | ClickGUI Improvements | Search Improvements | X-Ray Improvements | PlayerESP Improvements | TriggerBot Improvements | Nuker Improvements | AutoSteal Improvements | BaseFinder Improvements | MobESP Improvements | Portal ESP Improvement | Flight Improvement | Larger Scan Radius | Above Ground/ESP Y Limit (New ESP Option) | Sticky Area (New ESP Option) | TooManyHax Improved | Panic Improved | Scaffold Walk Improved | AutoLibrarian Improved | NoSlowDown Improved | TrueSight Improved | AutoSign Improved | AimAssist Improved | HealthTags Improved | HandNoClip Improved | Keybind Manager Improved | Alt Manager Improved | FreeCam Improved | AutoBuild Improved | SpeedHack Improved | MaceDMG Improved | Jesus Improved | Slider Override | Wurst Options | Connection Log Overlay | Unsafe Chat Toast | NoChatReports | Removed Wurst Logo | Replace Taco with Neco | Stability | Shader-Safe Mode | Performance Improvements | Global ESP Render Modes | Global Toggle | Easier/Quicker ESP Commands
Generated from the original README source. Features are listed by date they were added to the client.
- Home
- Supported Versions
- Relationship to upstream
- Security Note
- NiceWurst Variant (Cheat-Free Build)
- Novelty
- Unoriginal
- Wurst Addon API
-
What's new in this fork?
- New GUI (AltGUI)
- New GUI (XPGUI)
- MobSearch
- BedESP
- SignESP
- WorkstationESP
- RedstoneESP
- TridentESP
- LavaWaterESP
- Waypoints
- Chest Search
- Breadcrumbs
- LogoutSpots
- AutoDisenchant
- SignFramePassThrough
- Location on Disconnect
- Antisocial
- Anti-Fingerprint
- Cheat Detect
- SurfaceXRay
- AntiDrop
- EnchantmentHandler
- SafeTP
- AutoMace
- WindChargeKey
- XCarryHack
- BeaconExploit
- TrialSpawnerESP
- QuickShulker
- AutoTrader
- AntiBlast
- ItemHandler
- TargetPlace
- OfflineSettings
- CoordLogger
- SeedMapperHelper
- LootSearch
- SpearAssist
- Custom Command Prefixes
- Outreach
- PearlESP
- Preset Manager
- Anticheat Detector
- Livestream Detector
- Packet Delay
- Packet Rate (Limiter)
- AirWalk
- AntiVoid
- ElytraFlight
- WardenESP
- MeasurementESP
- ChorusFruit
- UI-Utils
- Towny
- InfiniteReach
- BedrockEscape
- SusNoMore
- SpawnRadius
- Durability HUD
- DamageDetect
- Teleport
- LootRunner
- KickForensics
- PacketFirewall
- HideWurst
- AutoFly
- BundleDupe
- BookBot
- SilkOnly
- MobHealth
- GameStats
- AdvancedPacketTool
- NewerNewChunks
- ClientChatOverlay
- AutoChat
- Mention
- Force Allow Chats
- MusicAura
- ElytraInfo
- NoPlayerChat
- CommandScanner
- Performance Overlay (Per-Hack Profiler)
- PearlIntercept
- PlayerSonar
- TunnelHoleStairESP
- Mapa (Minimap/ESP Combo)
- MiningEvidence
- SpectatorMonitor
- BedrockStash
- Discord Rich Presence
- Friend/Donator Capes
-
What's changed or improved in this fork?
- ChestESP
- ItemESP (Expanded)
- List UI (Search, MobSearch, ItemESP, Xray etc) Improvements
- ClickGUI Improvements
- Search Improvements
- X-Ray Improvements
- PlayerESP Improvements
- TriggerBot Improvements
- Nuker Improvements
- AutoSteal Improvements
- BaseFinder Improvements
- MobESP Improvements
- Portal ESP Improvement
- Flight Improvement
- Larger Scan Radius
- Above Ground/ESP Y Limit (New ESP Option)
- Sticky Area (New ESP Option)
- TooManyHax Improved
- Panic Improved
- Scaffold Walk Improved
- AutoLibrarian Improved
- NoSlowDown Improved
- TrueSight Improved
- AutoSign Improved
- AimAssist Improved
- HealthTags Improved
- HandNoClip Improved
- Keybind Manager Improved
- Alt Manager Improved
- FreeCam Improved
- AutoBuild Improved
- SpeedHack Improved
- MaceDMG Improved
- Jesus Improved
- Slider Override
- Wurst Options
- Connection Log Overlay
- Unsafe Chat Toast
- NoChatReports
- Removed Wurst Logo
- Replace Taco with Neco
- Stability
- Shader-Safe Mode
- Performance Improvements
- Global ESP Render Modes
- Global Toggle
- Easier/Quicker ESP Commands
- License









