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Whats changed or improved in this fork

cev-api edited this page Apr 18, 2026 · 2 revisions

What's changed or improved in this fork?

ChestESP

  • Added sticky area mode which makes the scan anchored instead of re-centering when you move
  • Added ESP Y limit
  • Added HackList count
  • Added Buried chest highlighting including a filter to only find buried chests
  • Added filters for chests and barrels to not highlight them if near spawners, trial chambers and villages (Excluding double chests and shulkers)
  • Added opacity settings
  • Added anti-ESP detection
  • Option to suppress single chests in favor of double
  • Optional alert for shulkerboxes in chat
  • Added render limit which helps reduce update overhead by throttling DB refresh and how it selects and updates targets.
    • Prioritises rendering by closest to user

ItemESP (Expanded)

Highlights dropped, equipped, and framed items with powerful filters and customization.

  • Base highlighting: all dropped items with configurable base color.
  • Special filters: List, Item ID, or Query (multi-term keywords).
  • Special colors & styles: fixed or rainbow, outline-only, lines-only-for-special.
  • Equipped specials: highlight items held or worn by players/mobs (not yourself).
  • Item frames: highlight frames if the contained item matches special criteria.
  • Keyword matching: supports base ID, translation key, and display name (works with renamed/NBT/plugin-modified items).
  • Multi-term queries: comma-separated (e.g., head, axe).
  • Rendering: boxes with fill + outline; tracers use special color (or base color).
  • Robust parsing: lists accept unknown entries as keywords (safe parsing via Identifier.tryParse).
  • Ignore list: using keywords or specific item names you can exclude items from being highlighted entirely.
  • Entity ignore: Can ignore other players, armor stands etc
  • Detects XP Orbs and allows for different coloring or disabling entirely.

Examples:

  • Highlight skulls → Item ID: minecraft:player_head, special color: magenta, outline-only ON.
  • Highlight talismans (non-standard item) → Query: talisman, special color: rainbow, highlight frames ON, lines-only-for-special ON.

Item

List UI (Search, MobSearch, ItemESP, Xray etc) Improvements

  • Able to specifically enter and save keywords into the list (Great for custom items on modded servers).
  • Able to clear the entire list with a single button
  • Can now multi-select items by holding CTRL or SHIFT
  • Deleting entries does not push you to the top of the list anymore

ListUI

ClickGUI Improvements

  • Added Favorites category, middle click a hack for it to be added to Favorites. Middle click when within Favorites to remove it.
  • Accidentally typing in ClickGUI just continues what you typed in the Navigator.
  • Hacklist has font scaler, transparency, X & Y position adjustments, adjustable shadow box.
  • Hacklist has the ability to highlight entries pursuant to the selected ESP color.
  • Hacklist has the ability show the count of detected ESP items/blocks/entities (BedESP, SignESP, WorkstationESP, RedstoneESP, ChestESP, MobsearchESP, MobESP, ItemESP). They're toggled in each hack.
  • UI now has more color options which are also applied to the Navigator UI
  • New Isolate Windows toggle which allows the active window (or sub category/setting) to not display any other windows behind it
  • Hacks can now support multiple pop up windows, or sub pop up windows. In Navigator these pop ups are drop downs instead.
  • Right-click Area setting resets it to default.
  • Can now scroll all drop down/pop ups with your mouse.
  • Pinned windows/settings now capture mouse input when a container screen is open, meaning you can now adjust settings without opening the ClickGUI.
  • Remembers scroll positions in categories

HackList

Search Improvements

  • Keyword queries supported; falls back to picker when empty.
  • List mode with visual item list.
  • Multi-term queries: comma-separated (e.g., ore, ancient).
  • Rendering: Boxes, Lines, or Both. Tracers cancel view-bobbing.
  • Fixed/rainbow line colors.
  • New minimum search to 100 results.
  • Replaced full-sort approach to bounded max-heap (PriorityQueue) that keeps the closest N matches. This avoids sorting entire result and keeps search as fast as X-Ray.
  • Safer rescans and better crash handling.
  • Improved search speed.
  • Added highlight corners (lines) and fill settings (Same as X-Ray).
  • Added anti-ESP detection.

Search

X-Ray Improvements

  • Prevent zero-alpha and treat near-opaque as opaque to prevent Sodium translucent BSP crashes
  • Added ESP (Highlight Corners and or Fill Blocks)
    • Uses cached positions for speed
    • Optional transparency slider for ESP
  • Multi-term queries: comma-separated (e.g., diamond, ancient).
  • Opacity, block type changes and 'only show exposed' apply live without toggling.
  • New minimum search to 100 blocks.

X X2

PlayerESP Improvements

  • Added toggle for unique colors for each player (shared with Breadcrumbs)
  • Added box fill with transparency slider
  • Added static color option
  • Added rainbow color option
  • Added much thicker tracer lines (max 10px)
  • Added glow outlines as an option
  • Added Line of Sight Detection (LOS)
    • When you're spotted ESP and tracer will turn a bold red regardless of distance or color settings
    • Adjustable FOV and range
  • Improved coloring for default distance based rendering, close (red) to far (green) (when all above off)
  • Able to ignore NPCs
  • Enter/Leave area notification option in chat with name, co-ordinates and block distance
  • Enter sound notifications with multiple different selectable note block sounds with optional cooldown
  • Customise the enter sound with any minecraft sound by entering its name and selecting custom in the dropdown

ESP

TriggerBot Improvements

  • Can now select the mob and the desired weapon/tool to use against them and it will quickly auto-switch when detected
    • Limited to three different mobs for now to prevent clutter

Nuker Improvements

  • Auto toggle AutoTool option (If it wasn't on already, it will be enabled when using Nuker then turned off with Nuker)
  • Now supports a skip blocks covered by suspicious dust flag which stops breaking any columns that contain suspicious sand or gravel.

AutoSteal Improvements

  • Toggle 'Steal/Store Same' to move items that match the same ones in the players inventory or chest. Bind-able to a key.
  • Added 'Auto' button which can enable and disable Auto stealing on the fly.
  • Added 'Dump' button which throws everything out of the container.
  • Buttons (Auto, Steal, Store, Dump) are toggled within the hack's settings and persist even if AutoSteal is disabled.
  • Added Item List and 'List Only' toggle to only auto steal items on the list.

Thief

BaseFinder Improvements

  • ESP Y range adjustability
  • Live updates for selected blocks, meaning you can adjust them on the fly without resetting the hack
  • Added tracer option
  • Added sticky area mode which makes the scan anchored instead of re-centering when you move
  • Updated natural blocks list to latest versions (including trial chambers)
  • Added HackList count

MobESP Improvements

  • Added rainbow/fixed color options for boxes/lines.
  • Added octahedron shapes.
  • Added glow outlines as an option and set it as the new default.
  • Added box color fill option.
  • Added Shulker projectile ESP
  • Added Wither projectile ESP

Mob

Portal ESP Improvement

  • Single centered line for Nether Portals, End Portal Frames, and active End Portals.
  • Radius changes reset scan instantly.
  • Optional sound or chat alerts when portal is found.
  • Adjustable tracer line thickness.

Flight Improvement

  • Added "Don't Get Caught" toggle: Immediately rushes you to the floor (stops at water and simply turns off flight if above lava) when another player is in your range.
    • Able to ignore friends.
  • Added enable NoFall when flight is enabled toggle.
  • Added flight speed and velocity (blocks per second) to the hacklist
  • Optionally tie horizontal and vertical speeds together
  • Adjustable step for both speeds
  • Prevent dropping when holding SHIFT whilst in inventory
  • Prevent being slowed down by vines (Even if NoSlowDown is turned off)

Larger Scan Radius

  • Extended up to 65×65 chunks for all chunk-based features.

Above Ground/ESP Y Limit (New ESP Option)

  • ItemESP, MobESP, MobSearch, Search, ChestESP, BedESP, SignESP, PortalESP, RedstoneESP and WorkstationESP now have an adjustable Y limit (default 62 which is approximately sea level)
  • There is a global toggle and setting that can apply to all, or the user can set toggle and set them individually in the hack's settings (.aboveground on/off, .aboveground toggle, .aboveground y #) - also accessible via 'GlobalToggle' setting in the Other category within the ClickUI.
  • This will help prevent you from detecting inaccessible mobs/items and help you focus on scanning the surface of the world (if that's your goal)

Sticky Area (New ESP Option)

  • Added to chunk-based ESPs (Search, Portal ESP, BedESP, SignESP, WorkstationESP, RedstoneESP, ChestESP).
  • Keeps results anchored as you move instead of re-centering as you move. Default OFF.
  • Greatly helps with FPS when using things like Search or X-Ray and moving quickly
  • Global toggle accessible via 'GlobalToggle' setting in the Other category within the ClickUI.

TooManyHax Improved

  • Submenu of TooManyHax in the ClickUI/Navigator shows a list of toggleable hacks instead of needing to manually enter the name of each one via cmd.
  • Hacks disabled by TooManyHax will be removed from the ClickUI to declutter

Panic Improved

  • It now saves your current enabled hacks and allows you to restore them via ClickUI/Navigator or keybind.

Scaffold Walk Improved

  • Ignores shulker boxes

AutoLibrarian Improved

  • Can now discover enchantments provided by data packs.
  • Able to search for enchantments by keywords.
  • Reasons for failure indicated in chat.
  • Will auto-break lecturn if they refuse the job.

Library

NoSlowDown Improved

  • Added no slowdown for lava
  • Added no slowdown for water
    • Added a toggle to allow swimming
  • Added no slowdown for vines (cannot climb)
  • Added no slowdown for sculk vines on the floor

TrueSight Improved

  • Added customisable glow ESP for invisible entities

UHHHUHOHUHUHHUHOHOHOHHOHH

AutoSign Improved

  • Can input sign text directly into ClickUI/Nagivator
  • Can now save and manage a list of presets
  • Added sign aura which supports HandNoClip and chat logging

AimAssist Improved

  • Added lock-on targetting
  • Added right-click lock-on targetting with added vertical matching when in flight
    • Optional auto-attack in the same method as MultiAura
    • Optional range override
  • Allowed new maximum 128 block range

HealthTags Improved

  • Now optionally uses the same hearts as the new MobHealth hack

HandNoClip Improved

  • Displays a red X on the crosshair when block placement or interaction is blocked while the hack is enabled.
  • The red X can also indicate blocks that can be interacted with when On-Target Mode is enabled; in this mode, HandNoClip remains disabled until you are within range of a valid block.
  • Toggle to enable villager intraction through blocks

Keybind Manager Improved

  • Can now clear the entire keybinds instead of just resetting.
  • Fixed bug where typing your new key bind resulted in adding that character to the command input

Alt Manager Improved

  • Can now multi-select and delete alt accounts
  • Moved to multiplayer screen
  • Can now accept alternative login methods
  • Updated import and export to suit new method
  • Added random button to randomly choose an account and attempt to join it, won't stop until it finds a valid one.

FreeCam Improved

  • Optionally tie horizontal and vertical speeds together
  • Adjustable step for both speeds
  • Option to allow older Wurst method of FreeCam which allowed interaction with the world

AutoBuild Improved

  • Air-start position support and continued air place for gaps in build
  • Template preview shows a ghost of the template which locks in position when freecam is activated
  • Placement validation, blocks are only considered done when the world has a non-replaceable block in that position
  • Stuck handling, if the strict build order fails it temporarily relaxes the order so it can resume easier
  • CTRL (Sprint) bypass, by holding it you can add your own blocks at any time, before during or after the build
  • Adjustable confirmation ticks
  • Shows block count on crosshair
  • Prevents interaction with chests etc

SpeedHack Improved

  • Added 4 tunable settings (max speed, ground accel, air accel, sideways damping) instead of hardcoded values.
  • Switched from multiplying existing velocity + mini-hop (*1.8 and +0.1y) to a target-velocity approach based on player input + yaw.
  • Added sideways inertia control (projects current velocity into forward/side components and damps the sideways part) to stop the “ice” feel when turning.
  • Replaced the fixed aging NoCheat+ clamp with a configurable speed cap applied after steering/accel.
  • Made acceleration context-aware (separate ground vs air acceleration) instead of only boosting when grounded.
  • Added toggle for auto sprint.
  • Added auto normalise mode: If anything in game effects your speed, you will return back to vanilla speeds automatically. Overrides speed settings.
  • Added safety/compat guards: null player check, skip while flying, and skip in water/lava.
  • Speed is showin blocks per second (like Flight) in the HackList.

MaceDMG Improved

  • Now has a height slider which goes from 1.7 to 50, the default being 22.23
    • In testing this made the Mace go from ~148 damage to ~295
  • Can be used to reduce damage to be less suspicious or bypass anti-cheats

Jesus Improved

  • Adjustable conditions added
  • Added lava walking

Slider Override

  • When running .setslider commands you can now exceed the limit of sliders in all hacks.
  • Should only be used experimentally, will likely break the game or cause rubberbanding in a lot of hacks.
  • May not be compatible with all hacks as some have their own internal limiting logic.
  • Enable or disable this in the GlobalToggle.

Wurst Options

  • Added to home screen and put in the old spot of Alt Manager
  • Added reload settings button so you can modify the settings.json manually
  • Added open Wurst folder

Connection Log Overlay

  • When connecting to a server you can optionally show the connection log on the joining screen

Unsafe Chat Toast

  • Optional; toggle via NoChatReports or Wurst Options.

NoChatReports

  • Defaults to off

Removed Wurst Logo

  • Removed from UI and Options.

Replace Taco with Neco

  • Replaced Taco icon with dancing Neco-Arc.

Stability

  • Fixed crashes on empty/zero-size shapes.
  • Search tracers now use block centers as fallback.
  • SignESP skips zero-size entries safely.
  • ChunkSearcher now snapshots each chunk's block-state palettes on the client thread and lets the async scan read from that immutable copy, preventing the off-thread palette races that causes rare crashes.
  • Fixed rare empty outline shape crash (safe bounding box for empty shapes fix)
  • Fixed crash between two separate threads touching sentTimes which resulted in null

Shader-Safe Mode

  • Detect shader usage (Iris/OptiFine) safely at runtime and keep a cached toggle state.
  • Automatically switch sensitive hacks to “shader-safe mode” when shaders are active.
  • Avoid render-thread crashes by snapshotting collections, disabling parallel streams, and avoiding unsafe joins.
  • Apply safe-mode behavior dynamically when shaders are toggled on/off.
  • Notify users once per toggle/enable so they know performance/behavior is adjusted.
  • Currently only in these higher risk hacks: Search, CaveFinder, PlayerESP and Excavator as well as in BlockVertexCompiler.

Performance Improvements

  • Improved chunk-scan responsiveness across Search, X-ray and other ESP hacks while moving quickly.
  • Added Chunk Scan Mode to GlobalToggle which allows for incremental updates rather than full.
  • Added search thread priority slider for tuning background scan speed vs CPU usage.
  • Optimized Search when using corners only ESP to avoid unnecessary heavy mesh work making detection faster.
  • Reduced lag spikes on large scans by using cheaper nearest-result selection paths.
  • Added global ESP limiter in GlobalToggle which takes over the shared ESP render and mesh paths
    • Extends update/selection work in ESP hacks not just pure rendering
    • Capped selection is based on nearest-first

Global ESP Render Modes

  • Added a global ESP pipeline toggle in GlobalToggle:

  • LEGACY: keeps the original per-hack ESP rendering path.

  • SHADER_OUTLINE: redirects supported RenderUtils ESP draws into a centralized global collector/renderer for batched rendering.

    • Why use SHADER_OUTLINE:
      • Scales better when many ESP hacks are active (reduces per-hack draw overhead).
      • Produces more consistent ESP rendering across hacks.
      • Makes global ESP improvements easier (one pipeline to optimize/extend).
      • Keeps hack compatibility without rewriting each ESP hack manually.

Global Toggle

  • Applies to all hacks
    • Sticky area overrides
    • Y limit overrides
    • Search thread priority
    • .setslider limit override
    • Chunk scan mode
    • Global ESP render mode and limiter
    • Tracer disabler and whitelist
  • Compatible with keybinds

Easier/Quicker ESP Commands

  • .search <query> -> query mode + set query + enable
  • .search off / .search on
  • .mobsearch <query> -> query mode + set query + enable
  • .mobsearch off / .mobsearch on
  • .xray <query> -> query mode + set query + enable
  • .xray off / .xray on
  • Existing .xray add/remove/list/reset still works


Parent: Wurst Client v7.53.1 (MC26.1.2) - Modified by CevAPI
Children: ChestESP | ItemESP (Expanded) | List UI (Search, MobSearch, ItemESP, Xray etc) Improvements | ClickGUI Improvements | Search Improvements | X-Ray Improvements | PlayerESP Improvements | TriggerBot Improvements | Nuker Improvements | AutoSteal Improvements | BaseFinder Improvements | MobESP Improvements | Portal ESP Improvement | Flight Improvement | Larger Scan Radius | Above Ground/ESP Y Limit (New ESP Option) | Sticky Area (New ESP Option) | TooManyHax Improved | Panic Improved | Scaffold Walk Improved | AutoLibrarian Improved | NoSlowDown Improved | TrueSight Improved | AutoSign Improved | AimAssist Improved | HealthTags Improved | HandNoClip Improved | Keybind Manager Improved | Alt Manager Improved | FreeCam Improved | AutoBuild Improved | SpeedHack Improved | MaceDMG Improved | Jesus Improved | Slider Override | Wurst Options | Connection Log Overlay | Unsafe Chat Toast | NoChatReports | Removed Wurst Logo | Replace Taco with Neco | Stability | Shader-Safe Mode | Performance Improvements | Global ESP Render Modes | Global Toggle | Easier/Quicker ESP Commands

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